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Update Version 31

 

Evolved PWI

Patch Notes V31

Hello Community, as always we have tried to add unique things and re-work certain things suggested by you. Regards Primal Skills, they won't be included in this patch, since we will need to discuss it more deeply. 

 

Whats the content of the new Patch?

 

Descriptions

  • The skill  Lunar Guidance description was fixed now on the Basic Skill. (The skill always worked flawlessly, it was just always the Description displaying incorrect digits)

 

Health and Mana Charms

  • You will be able to turn your Health and Mana charms into the equal Health or Mana Charm Boxes at Assistant Wang Tsai. These Boxes are stackable, and won't take as much space as regular Charms would. Opening the equal Box will give you the normal charm whenever you need it.

 

Stacks increase

  • The stackable capacity for  Teleacoustics was increased from 1000 per stack to 9999 per stack.
  • The unstackable item:  Wing Trophy Lunar Glade was made stackable
  • The unstackable item:  Championship Scroll was made stackable
  • The stackable capacity for  Perfect * Token of Luck was increased from 9999 per stack to 99999 per stack.
  • The stackable capacity for  Perfect * Token of Best Luck was increased from 9999 per stack to 99999 per stack.

 

Minerals 

All Minerals and Mines (Herbs, Materials and other crafting sources laying on the World Map) can now be harvested as twice as fast as originally predestined

 

Nirvana Palace

The Portal in Nirvana Palace, located at the entrance was fixed and will work now

 

 

Valley of Reciprocity  

(Delta)

As requested by a lot of people, we have looked into the mechanic of the Dungeon: Valley of Reciprocity, which is used in order to finish your cultivation or farm Warsoul Weapons.

We have shortened the Waves of the Mobs in all 10 Waves.

The original time of: 1hour 50 Minutes was shortened to 50 Minutes. (required to Finish all 10 Stages)

Hope you will enjoy the new changes. In case you think that the Waves are still too long, let us know and we'll take proper adjustments.

 

 

Faction Base (Trials)

Enchanced

 

The new Rewarding table:

[Trial of Balance] [Trial of Defense] [Trial of Towers] [Trial of Duty] [Trial of Elements] [Trial of Eternity] [Trial of Sacrifice] [Trial of Exodus] [Trial of Salvation]
Clear the Trial: 1st  20x Faction Base Dice 20x Faction Base Dice 20x Faction Base Dice 20x Faction Base Dice 20x Faction Base Dice 20x Faction Base Dice 20x Faction Base Dice 20x Faction Base Dice 20x Faction Base Dice
Clear the Trial 2nd  40x Faction Base Dice 40x Faction Base Dice 40x Faction Base Dice 40x Faction Base Dice 40x Faction Base Dice 40x Faction Base Dice 40x Faction Base Dice 40x Faction Base Dice 40x Faction Base Dice

 

To put it in perspective:

Previously you were able to farm:

  • 54 Re-rolls when finishing all Trials

Now you are able to farm:

  • 540 Re-rolls when finishing all Trials (Per participant!)

 

 

Molten Mines

(Changes)


 

Changes that were done in Molten Mines:

  • The entrance requirement was changed from 10 players to 5 players (Minmum)
  • The Bosses in Molten Mines were significantly reduced overall
  • Reminder: Molten Mines will reward you with 5.5 Event Gold per completion
  • Minimum Level was reduced from 100+ to 90

Hope you will enjoy the Dungeon now more!

 

 

Twilight Temple 

(Enchanced)

Some might not like it, others will find it the best solution. We personally thought it would be at least the most fairy solution to a balanced farming of the new Sky Pills, without favoring any class in particular.

 

What was changed?

  • All Bosses were added the APS damage reduction Buff, in order to not force anyone picking a certain class just to be able to farm quicker or more efficient.

Note: The debuff isn't anywhere close to the JFSP one. The TT debuff is at Lv.3 while the JFPS one is at Lv.8 (The difference is insanely huge)

    • The requirements for all new Sky Pills were reduced significantly and depending on the feedback now, will get re-adjusted later on again until it's fair and rewarding.
    • The drops of Twilight Essence Boxes were doubled (x2) 
    • Bosses got a reduction in Magic Defence by 20%

 

 

 

Archosaur Invasion

(Nostalgic Event)

As promised, and after re-awakening Twilight Temple and Nirvana Palace, we have decided to return a very nostalgic and very loved Event from the past.

Welcome back, Archosaur City Invasions!

Note: permanent Event

 

How does it work?

The Event will take place every Wednesday in the following timezones:

  1. 03:00 AM - 03:15 AM
  2. 11:00 AM - 11:15 AM
  3. 19:00 PM - 19:15 PM

You can take the quest: Archosaur Invasion from the Invasion NPC

  • Defense Herald Chao at ADC West, ADC North and ADC South:
  • Events Giver NPC at ADC West

 

 

 

 

 

 

 

 

 

 

 

 

Rewards:

Quests Rewards
First Task 1 random: Company Pet Pack
Second Task 1 random: Mount Pack
Third Task 1 random: Aura Wing Pack (Permanent)
Fourth Task Evolved inventory Stone + Event Gold x8
Final Task Cubi Gold x5 + Event Gold x15

 

Evolved Inventory Stone

Evolved Inventory Stone is a completely new item, that will extend your inventory from the previous max. of 96 to 112

 

 

Additional:

The Invasion is a permanent Event, and will also reward you with various new Items:

All are dropped by the Invasion Mobs except for the Enchanted Scroll, which is only obtainable through Event Shop.

 

These Items are used in order to craft the new Upgrade-able Weapon Fashions, which can be found at the NPC: 

  • Defense Herald Chao at ADC West, ADC North and ADC South:
  • Event Giver at ADC West

 

 

 

 

 

 

 

 

 

 

 

 

 

Which will contain unique and nowhere else available Weapon Fashions, which can be upgraded from Tier 1 to Tier 3!

 

 

Guild Icons

All Guild icons, that were send in, were updated

Server Status

  • EXP 2x
  • Drop 2x
  • SP 2x
  • Gold 2x
  • Quest EXP 2x
  • Quest SP 2x
  • Quest Gold 2x
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